![]() ![]() The truth is, Koei Tecmo (and its internal development team, Omega Force), is absolutely no stranger to the genre, already having found success in its own riff on the genre with Toukiden, a monster hunting game set a medieval fantasy Japan. Previously a genre primarily adored by the Japanese market, it never really seemed to find its footing with Western markets until World, which shaved away several of the game’s complexities and eccentricities, and perhaps more importantly, launched on something that wasn’t a portable console. ![]() Take a cursory glance at the upcoming Wild Hearts from Koei Tecmo and EA, and it’s easy to assume this is just a couple of publishers trying to jump on the ever-expanding monster-slaying genre audience created by Capcom and Monster Hunter, in the wake of the surprising global success of Monster Hunter World.
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